TO SQUASH: Started map covering.
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@@ -81,8 +81,8 @@ SpriteRenderer:
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m_AutoUVMaxAngle: 89
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m_LightmapParameters: {fileID: 0}
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m_GlobalIlluminationMeshLod: 0
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m_SortingLayerID: 0
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m_SortingLayer: 0
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m_SortingLayerID: -480107125
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m_SortingLayer: 2
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m_SortingOrder: 5
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m_MaskInteraction: 0
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m_Sprite: {fileID: 2127326278317954984, guid: 82a99368ab505b3d0a328ecf9cff8a61, type: 3}
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@@ -278,7 +278,6 @@ MonoBehaviour:
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m_Script: {fileID: 11500000, guid: e6ef48767c03d5b62b0e336a5691a187, type: 3}
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m_Name:
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m_EditorClassIdentifier: Assembly-CSharp::VerticalLaser
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firingSpeed: 0.03
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verticalLaserPrefab: {fileID: 4863424797291892849}
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canFireTop: 1
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canFireBottom: 1
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