TO SQUASH: Nuke ball fixes.
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@@ -32,7 +32,7 @@ public class SharkSpawner : Spawner
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{
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spawnTimer += Time.fixedDeltaTime;
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if (spawnTimer >= 1f && isActive && isSpawning && player.level >= 1)
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if (spawnTimer >= 1f && isActive && isSpawning && player.level >= 10)
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{
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spawnTimer = 0f;
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if (Random.value < spawnProbability)
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