TO SQUASH: Shark sparks.
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@@ -301,15 +301,16 @@ MonoBehaviour:
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m_Script: {fileID: 11500000, guid: 3825f704ee14d8c98932133fbd46c2fd, type: 3}
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m_Name:
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m_EditorClassIdentifier: Assembly-CSharp::Shark
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canvas: {fileID: 0}
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notificationPrefab: {fileID: 6394082776706812922, guid: 5cb297a990ab535aa8ef2b8054c9db1b, type: 3}
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spawnSound: {fileID: 8300000, guid: d4361e7549f260e4b801816c2ad35ccc, type: 3}
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angrySound: {fileID: 8300000, guid: cc18c0832a7994c78bf33a2384a65f50, type: 3}
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tiredSound: {fileID: 8300000, guid: bd98ba95bc1ff6961a95e12400cd71ce, type: 3}
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deathSound: {fileID: 8300000, guid: e5a1c23ef78e24350938cbaa612817bb, type: 3}
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hitSound: {fileID: 8300000, guid: 0535a1781b9d2e8018f56aa45b71932a, type: 3}
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player: {fileID: 0}
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sparkPrefab: {fileID: 7445253572437675077, guid: 3fea7e0b996bbe3e1bc57731c745dd59, type: 3}
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gameBoardSpriteRenderer: {fileID: 0}
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notificationPrefab: {fileID: 6394082776706812922, guid: 5cb297a990ab535aa8ef2b8054c9db1b, type: 3}
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canvas: {fileID: 0}
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normalMaxSpeed: 2.5
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turnRateDegreesPerSecond: 180
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speedChangeRate: 4
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