Updated docs for function changes and addition of palette.c/h
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27
doc/api.md
27
doc/api.md
@@ -96,23 +96,6 @@ Returns true if images are set to be horizontally flipped when drawn
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Set whether images should be horizontally flipped when draw. If `enable` is not
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passed then this is set to false by default.
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##### love.graphics.getPalette([index])
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Returns 3 numerical values between 0 and 256 representing the rgb color at the
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given palette `index`. If no `index` is given then a table with a length of 768
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consisting of the value of each channel for each color of the current palette
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is returned. This table can be used with `love.graphics.setPalette()`.
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##### love.graphics.setPalette(index, r, g, b)
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Sets the palette's color at the `index` palette to the rgb color value. `r`,
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`g` and `b` should each be a value between 0 and 256.
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##### love.graphics.setPalette([t])
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Sets the entire palette from the provided table `t`. The table should consist
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of 768 numerical values, one for each channel of each rgb color of the palette.
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For example, the first number in the table would correspond to the red channel
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of the color 0. Each value should be between 0 and 256. If no `t` argument is
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supplied then the palette is reset to the default.
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##### love.graphics.reset()
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Resets the font, color, background color, canvas, blend mode and flip mode to
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their defaults.
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@@ -144,11 +127,10 @@ Draws a circle of a given `radius` with its center at the `x`, `y` position.
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Draws the `text` string in the current font with its top left at the `x`, `y`
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position.
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##### love.graphics.newImage(filename [, key])
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Creates and returns a new image. `filename` should be the name of an 8bit .pcx
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image file which uses the default VGA palette. The `key` value is the color in
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the image which is used to represent the transparent pixels; if no `key` is
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provided then the color 0 is used.
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##### love.graphics.newImage(filename)
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Creates and returns a new image. `filename` should be the name of an image file.
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LoveDOS is limited to a palette of 255 unique colors in any given game; it is up
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to the user not to exceed this limit.
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##### love.graphics.newCanvas([width, height])
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Creates and returns a new blank image of the size `width`, `height`. If a
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@@ -288,4 +270,3 @@ Called when an unprotected error occurs in any of the callback functions; `err`
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is the error message. Setting this function overrides the default error
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behaviour of resetting the VGA mode, printing the error and exiting the
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program.
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@@ -8,6 +8,8 @@ File | Description
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main.c | The entry point, initialises everything
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vga.h | Function prototypes for initing / deiniting vga mode 13h
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vga.c | Functions for initing / deiniting vga mode 13h
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palette.h | Function prototypes for palette handling
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palette.c | Functions for palette handling
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luaobj.h | Helper function prototypes for lua udata objects
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luaobj.c | Helper functions for lua udata objects
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love.c | The core `love` module
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@@ -24,4 +26,3 @@ font.h | `Font` object prototypes and typedefs
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font.c | `Font` object
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font\_embedded.c | The default embedded `Font`'s image data
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lib/ | Libraries
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