Separated lua bindings from mouse.c
This commit is contained in:
126
src/mouse.c
126
src/mouse.c
@@ -11,51 +11,46 @@
|
||||
#include "luaobj.h"
|
||||
#include "mouse.h"
|
||||
|
||||
int mouse_inited;
|
||||
int mouse_x, mouse_y;
|
||||
int mouse_lastX, mouse_lastY;
|
||||
int mouse_buttonsPressed[MOUSE_BUTTON_MAX];
|
||||
int mouse_buttonsReleased[MOUSE_BUTTON_MAX];
|
||||
int mouse_buttonsDown[MOUSE_BUTTON_MAX];
|
||||
mouse_State mouse_state;
|
||||
|
||||
|
||||
void mouse_init(void) {
|
||||
union REGS regs = {};
|
||||
int86(0x33, ®s, ®s);
|
||||
mouse_inited = regs.x.ax ? 1 : 0;
|
||||
mouse_state.inited = regs.x.ax ? 1 : 0;
|
||||
}
|
||||
|
||||
|
||||
void mouse_update(void) {
|
||||
if (!mouse_inited) {
|
||||
if (!mouse_state.inited) {
|
||||
return;
|
||||
}
|
||||
|
||||
/* Update last mouse position */
|
||||
mouse_lastX = mouse_x;
|
||||
mouse_lastY = mouse_y;
|
||||
mouse_state.lastX = mouse_state.x;
|
||||
mouse_state.lastY = mouse_state.y;
|
||||
|
||||
/* Update mouse position */
|
||||
union REGS regs = {};
|
||||
regs.x.ax = 3;
|
||||
int86(0x33, ®s, ®s);
|
||||
mouse_x = regs.x.cx >> 1;
|
||||
mouse_y = regs.x.dx;
|
||||
mouse_state.x = regs.x.cx >> 1;
|
||||
mouse_state.y = regs.x.dx;
|
||||
|
||||
/* Update button states */
|
||||
int i;
|
||||
for (i = 0; i < MOUSE_BUTTON_MAX; i++) {
|
||||
/* Reset pressed/released */
|
||||
mouse_buttonsPressed[i] = 0;
|
||||
mouse_buttonsReleased[i] = 0;
|
||||
mouse_state.buttonsPressed[i] = 0;
|
||||
mouse_state.buttonsReleased[i] = 0;
|
||||
/* Handle mouse pressed */
|
||||
memset(®s, 0, sizeof(regs));
|
||||
regs.x.ax = 5;
|
||||
regs.x.bx = i;
|
||||
int86(0x33, ®s, ®s);
|
||||
if (regs.x.bx) {
|
||||
mouse_buttonsPressed[i] = 1;
|
||||
mouse_buttonsDown[i] = 1;
|
||||
mouse_state.buttonsPressed[i] = 1;
|
||||
mouse_state.buttonsDown[i] = 1;
|
||||
}
|
||||
/* Handle mouse released */
|
||||
memset(®s, 0, sizeof(regs));
|
||||
@@ -63,104 +58,13 @@ void mouse_update(void) {
|
||||
regs.x.bx = i;
|
||||
int86(0x33, ®s, ®s);
|
||||
if (regs.x.bx) {
|
||||
mouse_buttonsReleased[i] = 1;
|
||||
mouse_buttonsDown[i] = 0;
|
||||
mouse_state.buttonsReleased[i] = 1;
|
||||
mouse_state.buttonsDown[i] = 0;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
/**
|
||||
* Lua binds
|
||||
*/
|
||||
|
||||
|
||||
int l_mouse_getPosition(lua_State *L) {
|
||||
lua_pushinteger(L, mouse_x);
|
||||
lua_pushinteger(L, mouse_y);
|
||||
return 2;
|
||||
}
|
||||
|
||||
|
||||
int l_mouse_getX(lua_State *L) {
|
||||
lua_pushinteger(L, mouse_x);
|
||||
return 1;
|
||||
}
|
||||
|
||||
|
||||
int l_mouse_getY(lua_State *L) {
|
||||
lua_pushinteger(L, mouse_y);
|
||||
return 1;
|
||||
}
|
||||
|
||||
|
||||
int l_mouse_isDown(lua_State *L) {
|
||||
int n = lua_gettop(L);
|
||||
int res = 0;
|
||||
int i;
|
||||
for (i = 1; i <= n; i++) {
|
||||
int idx = luaL_checknumber(L, i) - 1;
|
||||
if (idx >= 0 && idx < MOUSE_BUTTON_MAX) {
|
||||
res |= mouse_buttonsDown[idx];
|
||||
}
|
||||
}
|
||||
lua_pushboolean(L, res);
|
||||
return 1;
|
||||
}
|
||||
|
||||
|
||||
int l_mouse_poll(lua_State *L) {
|
||||
mouse_update();
|
||||
|
||||
int i;
|
||||
int n = 1;
|
||||
lua_newtable(L);
|
||||
|
||||
/* Add motion event if mouse moved */
|
||||
if ( mouse_x != mouse_lastX || mouse_y != mouse_lastY ) {
|
||||
lua_newtable(L);
|
||||
lua_pushstring(L, "motion");
|
||||
lua_setfield(L, -2, "type");
|
||||
lua_pushinteger(L, mouse_x);
|
||||
lua_setfield(L, -2, "x");
|
||||
lua_pushinteger(L, mouse_y);
|
||||
lua_setfield(L, -2, "y");
|
||||
lua_pushinteger(L, mouse_x - mouse_lastX);
|
||||
lua_setfield(L, -2, "dx");
|
||||
lua_pushinteger(L, mouse_y - mouse_lastY);
|
||||
lua_setfield(L, -2, "dy");
|
||||
lua_rawseti(L, -2, n++);
|
||||
}
|
||||
|
||||
/* Add `pressed` and `released` events */
|
||||
for (i = 0; i < MOUSE_BUTTON_MAX; i++) {
|
||||
if ( mouse_buttonsPressed[i] || mouse_buttonsReleased[i] ) {
|
||||
lua_newtable(L);
|
||||
lua_pushstring(L, mouse_buttonsPressed[i] ? "pressed" : "released");
|
||||
lua_setfield(L, -2, "type");
|
||||
lua_pushinteger(L, i + 1);
|
||||
lua_setfield(L, -2, "button");
|
||||
lua_pushinteger(L, mouse_x);
|
||||
lua_setfield(L, -2, "x");
|
||||
lua_pushinteger(L, mouse_y);
|
||||
lua_setfield(L, -2, "y");
|
||||
lua_rawseti(L, -2, n++);
|
||||
}
|
||||
}
|
||||
|
||||
return 1;
|
||||
}
|
||||
|
||||
|
||||
int luaopen_mouse(lua_State *L) {
|
||||
luaL_Reg reg[] = {
|
||||
{ "poll", l_mouse_poll },
|
||||
{ "getPosition", l_mouse_getPosition },
|
||||
{ "getX", l_mouse_getX },
|
||||
{ "getY", l_mouse_getY },
|
||||
{ "isDown", l_mouse_isDown },
|
||||
{ 0, 0 },
|
||||
};
|
||||
luaL_newlib(L, reg);
|
||||
return 1;
|
||||
mouse_State* mouse_getState(void) {
|
||||
return &mouse_state;
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user