Added mouse module (love.mouse), updated doc/files.md
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@@ -15,6 +15,7 @@
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#include "vga.h"
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#include "luaobj.h"
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#include "keyboard.h"
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#include "mouse.h"
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#include "image.h"
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#include "palette.h"
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@@ -46,6 +47,7 @@ int main(void) {
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vga_init();
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palette_init();
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keyboard_init();
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mouse_init();
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/* Init lua */
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L = luaL_newstate();
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@@ -62,6 +64,8 @@ int main(void) {
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"if love.load then love.load() end\n"
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"love.timer.step()\n"
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"while true do\n"
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/* Update mouse and handle mouse events */
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"love.mouse.update()\n"
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/* Keyboard Events*/
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"for _, e in ipairs(love.keyboard.getEvents()) do\n"
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"if e.type == 'down' then\n"
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