Reworded parts of the README.md

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rxi
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# LoveDOS
A framework for making 2D DOS games in Lua. LoveDOS provides a subset of the
[LÖVE](https://love2d.org/) API.
A framework for making 2D DOS games in Lua. LoveDOS provides an API based on a
subset of the [LÖVE](https://love2d.org/) API.
![screenshot](https://cloud.githubusercontent.com/assets/3920290/3274842/db280102-f334-11e3-9967-f27f01d34d52.gif)
@@ -30,12 +30,11 @@ the built-in LoveDOS modules, functions and callbacks.
## Using images
LoveDOS provides support for a single image format: 8bit .pcx; the palette
stored in the image is ignored. LoveDOS uses the default VGA palette by
default, but this can be changed by using the `love.graphics.setPalette()`
function. [ASEprite](http://www.aseprite.org/) is a good choice of image
editing software for use with LoveDOS as it uses the default VGA palette by
default and can save to the 8bit .pcx format.
LoveDOS provides support for a single image format: 8bit .pcx. By default the
standard VGA palette is used, although this can be changed by using the
`love.graphics.setPalette()` function. [ASEprite](http://www.aseprite.org/) is
a good choice of image editing software for use with LoveDOS as it uses the
standard VGA palette by default and can save to the 8bit .pcx format.
## Building