Reworded parts of the README.md

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rxi
2014-06-24 23:32:45 +01:00
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# LoveDOS # LoveDOS
A framework for making 2D DOS games in Lua. LoveDOS provides a subset of the A framework for making 2D DOS games in Lua. LoveDOS provides an API based on a
[LÖVE](https://love2d.org/) API. subset of the [LÖVE](https://love2d.org/) API.
![screenshot](https://cloud.githubusercontent.com/assets/3920290/3274842/db280102-f334-11e3-9967-f27f01d34d52.gif) ![screenshot](https://cloud.githubusercontent.com/assets/3920290/3274842/db280102-f334-11e3-9967-f27f01d34d52.gif)
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## Using images ## Using images
LoveDOS provides support for a single image format: 8bit .pcx; the palette LoveDOS provides support for a single image format: 8bit .pcx. By default the
stored in the image is ignored. LoveDOS uses the default VGA palette by standard VGA palette is used, although this can be changed by using the
default, but this can be changed by using the `love.graphics.setPalette()` `love.graphics.setPalette()` function. [ASEprite](http://www.aseprite.org/) is
function. [ASEprite](http://www.aseprite.org/) is a good choice of image a good choice of image editing software for use with LoveDOS as it uses the
editing software for use with LoveDOS as it uses the default VGA palette by standard VGA palette by default and can save to the 8bit .pcx format.
default and can save to the 8bit .pcx format.
## Building ## Building