Added palette.c/h and palette_init() call in main.c
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@@ -1,4 +1,4 @@
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/**
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/**
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* Copyright (c) 2014 rxi
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*
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* This library is free software; you can redistribute it and/or modify it
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@@ -16,6 +16,7 @@
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#include "luaobj.h"
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#include "keyboard.h"
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#include "image.h"
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#include "palette.h"
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static lua_State *L;
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@@ -43,6 +44,7 @@ int main(void) {
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/* Init everything */
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atexit(deinit);
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vga_init();
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palette_init();
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keyboard_init();
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/* Init lua */
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@@ -99,4 +101,4 @@ int main(void) {
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}
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return 0;
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}
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}
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77
src/palette.c
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77
src/palette.c
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@@ -0,0 +1,77 @@
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#include <stdlib.h>
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#include <pc.h>
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#include "palette.h"
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#define MAX_IDX 256
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#define MAP_SIZE 1024
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#define MAP_MASK (MAP_SIZE - 1)
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static struct { unsigned color; int idx; } map[MAP_SIZE];
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static int nextIdx;
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static int inited;
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void palette_init(void) {
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if (inited) return;
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palette_reset();
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inited = 1;
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}
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void palette_reset(void) {
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/* Reset nextIdx -- start at idx 1 as 0 is used for transparency */
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nextIdx = 1;
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/* Reset map */
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int i;
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for (i = 0; i < MAP_SIZE; i++) {
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map[i].idx = -1;
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}
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}
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static unsigned hash(const void *data, int size) {
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unsigned hash = 5381;
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const unsigned char *p = data;
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while (size--) {
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hash = ((hash << 5) + hash) ^ *p++;
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}
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return hash;
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}
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int palette_colorIdx(int r, int g, int b) {
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palette_init();
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/* Make 18bit rgb color (6bits per-channel) from 8bit channels */
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unsigned color = ((r & 0xfc) << 10) | ((g & 0xfc) << 4) | ((b & 0xfc) >> 2);
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/* Hash color */
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unsigned h = hash(&color, sizeof(color));
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/* Find color in hashmap */
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int i = h & MAP_MASK;
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while (map[i].idx != -1) {
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if (map[i].color == color) {
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return map[i].idx;
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}
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i = (i + 1) & MAP_MASK;
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}
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/* Color wasn't found in hashmap -- Add to system palette and map */
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if (nextIdx >= MAX_IDX) {
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return -1; /* Return -1 for error if we've exceeded the palette capacity */
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}
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int idx = nextIdx++;
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/* Update system palette */
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outp(0x03c8, idx);
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outp(0x03c9, (color ) & 0x3f); /* r */
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outp(0x03c9, (color >> 6) & 0x3f); /* g */
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outp(0x03c9, (color >> 12) & 0x3f); /* b */
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/* Add to hashmap and return idx */
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map[i].color = color;
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map[i].idx = idx;
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return idx;
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}
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8
src/palette.h
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8
src/palette.h
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@@ -0,0 +1,8 @@
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#ifndef PALETTE_H
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#define PALETTE_H
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void palette_init(void);
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void palette_reset(void);
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int palette_colorIdx(int r, int g, int b);
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#endif
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