Basic output working
This commit is contained in:
@@ -104,7 +104,7 @@ function love.run()
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love.graphics.clear()
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if love.draw then love.draw() end
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love.graphics.present()
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love.mixer.mix()
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love.sound.mix()
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end
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end
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File diff suppressed because it is too large
Load Diff
@@ -22,10 +22,10 @@ typedef struct {
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/* Each mask should consist of its unique bit and the unique bit of all its
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* super classes */
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#define LUAOBJ_TYPE_IMAGE (1 << 0)
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#define LUAOBJ_TYPE_QUAD (1 << 1)
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#define LUAOBJ_TYPE_FONT (1 << 2)
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#define LUAOBJ_TYPE_SOUND (1 << 3)
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#define LUAOBJ_TYPE_IMAGE (1 << 0)
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#define LUAOBJ_TYPE_QUAD (1 << 1)
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#define LUAOBJ_TYPE_FONT (1 << 2)
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#define LUAOBJ_TYPE_SOURCE (1 << 3)
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int luaobj_newclass(lua_State *L, const char *name, const char *extends,
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@@ -58,11 +58,11 @@ int main(int argc, char **argv) {
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/* Init everything */
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atexit(deinit);
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vga_init();
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soundblaster_init(mixer_getNextBlock);
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//vga_init();
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palette_init();
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keyboard_init();
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mouse_init();
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soundblaster_init(mixer_getNextBlock);
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/* Init lua */
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L = luaL_newstate();
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53
src/mixer.c
53
src/mixer.c
@@ -4,45 +4,50 @@
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#include "mixer.h"
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#include "soundblaster.h"
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#define MIXER_MAX_SOUNDS 8
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#define MIXER_MAX_SOURCES 8
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typedef struct {
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int offset;
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sound_t const *sound;
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source_t const *source;
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} mixed_sound_t;
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static mixed_sound_t sounds[MIXER_MAX_SOUNDS];
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static int activeSounds = 0;
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static mixed_sound_t sources[MIXER_MAX_SOURCES];
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static int activeSources = 0;
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static int16_t data[SOUNDBLASTER_SAMPLES_PER_BUFFER] = {0};
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static bool canmix = true;
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void mixer_init(void) {
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}
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int16_t const * mixer_getNextBlock(void) {
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canmix = true;
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return data;
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}
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void mixer_play(sound_t const *sound) {
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if(activeSounds == MIXER_MAX_SOUNDS) {
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// TODO Replace older sound with new one instead?
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void mixer_play(source_t const *source) {
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if(activeSources == MIXER_MAX_SOURCES) {
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// TODO Replace older source with new one instead?
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return;
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}
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for(int i = 0; i < activeSounds; ++i) {
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if(sounds[i].sound == sound) {
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sounds[i].offset = 0;
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for(int i = 0; i < activeSources; ++i) {
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if(sources[i].source == source) {
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sources[i].offset = 0;
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return;
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}
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}
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sounds[activeSounds].offset = 0;
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sounds[activeSounds].sound = sound;
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++activeSounds;
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sources[activeSources].offset = 0;
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sources[activeSources].source = source;
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++activeSources;
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}
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static inline int16_t mix(int32_t a, int32_t b) {
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int32_t res = a + b;
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if(res > INT16_MAX)
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@@ -59,30 +64,28 @@ void mixer_mix(void) {
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memset(data, 0, SOUNDBLASTER_SAMPLES_PER_BUFFER);
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for(int i = 0; i < activeSounds; ++i) {
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mixed_sound_t *snd = sounds + i;
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int len = snd->sound->sampleCount;
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int16_t const* soundBuf = snd->sound->samples;
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for(int i = 0; i < activeSources; ++i) {
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mixed_sound_t *snd = sources + i;
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int len = snd->source->sampleCount;
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int16_t const* sourceBuf = snd->source->samples;
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if(len > SOUNDBLASTER_SAMPLES_PER_BUFFER) {
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len = SOUNDBLASTER_SAMPLES_PER_BUFFER;
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}
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for(int offset = 0; offset < len; ++offset) {
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data[offset] = mix(data[offset], soundBuf[offset]);
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data[offset] = mix(data[offset], sourceBuf[offset]);
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}
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snd->offset += len;
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}
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for(int i = activeSounds-1; i >= 0; --i) {
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mixed_sound_t *snd = sounds + i;
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if(snd->offset == snd->sound->sampleCount) {
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*snd = sounds[activeSounds-1];
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--activeSounds;
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for(int i = activeSources-1; i >= 0; --i) {
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mixed_sound_t *snd = sources + i;
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if(snd->offset == snd->source->sampleCount) {
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*snd = sources[activeSources-1];
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--activeSources;
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}
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}
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@@ -1,11 +1,11 @@
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#pragma once
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#include <stdint.h>
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#include "sound.h"
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#include "source.h"
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void mixer_init(void);
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void mixer_deinit(void);
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int16_t const* mixer_getNextBlock(void);
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void mixer_play(sound_t const *sound);
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void mixer_play(source_t const *source);
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void mixer_mix(void);
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@@ -26,8 +26,8 @@ int luaopen_graphics(lua_State *L);
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int luaopen_timer(lua_State *L);
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int luaopen_keyboard(lua_State *L);
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int luaopen_mouse(lua_State *L);
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int luaopen_mixer(lua_State *L);
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int luaopen_sound(lua_State *L);
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int luaopen_source(lua_State *L);
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int luaopen_love(lua_State *L) {
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int i;
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@@ -38,6 +38,7 @@ int luaopen_love(lua_State *L) {
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luaopen_image,
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luaopen_quad,
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luaopen_font,
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luaopen_source,
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NULL,
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};
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for (i = 0; classes[i]; i++) {
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@@ -61,8 +62,7 @@ int luaopen_love(lua_State *L) {
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{ "timer", luaopen_timer },
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{ "keyboard", luaopen_keyboard },
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{ "mouse", luaopen_mouse },
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{ "mixer", luaopen_mixer },
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{ "sound", luaopen_mixer },
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{ "sound", luaopen_sound },
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{ 0 },
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};
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for (i = 0; mods[i].name; i++) {
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@@ -1,21 +0,0 @@
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#include "mixer.h"
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#include "luaobj.h"
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int l_mixer_mix(lua_State *L) {
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mixer_mix();
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return 0;
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}
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int luaopen_mixer(lua_State *L) {
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luaL_Reg reg[] = {
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{ "mix", l_mixer_mix },
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{ 0, 0 }
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};
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luaL_newlib(L, reg);
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return 1;
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}
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@@ -1,47 +1,23 @@
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#include "luaobj.h"
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#include "sound.h"
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#include "mixer.h"
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#include "luaobj.h"
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#define CLASS_TYPE LUAOBJ_TYPE_SOUND
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#define CLASS_NAME "Sound"
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int l_sound_new(lua_State *L) {
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const char *filename = luaL_checkstring(L, 1);
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sound_t *self = luaobj_newudata(L, sizeof(*self));
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luaobj_setclass(L, CLASS_TYPE, CLASS_NAME);
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const char *err = sound_init(self, filename);
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if (err) luaL_error(L, err);
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return 1;
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}
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int l_sound_gc(lua_State *L) {
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sound_t *self = luaobj_checkudata(L, 1, CLASS_TYPE);
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sound_deinit(self);
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return 0;
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}
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int l_sound_play(lua_State *L) {
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sound_t *self = luaobj_checkudata(L, 1, CLASS_TYPE);
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mixer_play(self);
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int l_sound_mix(lua_State *L) {
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mixer_mix();
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return 0;
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}
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int l_source_new(lua_State *L);
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int luaopen_sound(lua_State *L) {
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luaL_Reg reg[] = {
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{ "new", l_sound_new },
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{ "__gc", l_sound_gc },
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{ "play", l_sound_play },
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{ "mix", l_sound_mix },
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{ "newSource", l_source_new },
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{ 0, 0 }
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};
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luaobj_newclass(L, CLASS_NAME, NULL, l_sound_new, reg);
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luaL_newlib(L, reg);
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return 1;
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}
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47
src/modules/l_source.c
Normal file
47
src/modules/l_source.c
Normal file
@@ -0,0 +1,47 @@
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#include "luaobj.h"
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#include "source.h"
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#include "mixer.h"
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#define CLASS_TYPE LUAOBJ_TYPE_SOURCE
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#define CLASS_NAME "Source"
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int l_source_new(lua_State *L) {
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const char *filename = luaL_checkstring(L, 1);
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source_t *self = luaobj_newudata(L, sizeof(*self));
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luaobj_setclass(L, CLASS_TYPE, CLASS_NAME);
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const char *err = source_init(self, filename);
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if (err) luaL_error(L, err);
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return 1;
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}
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int l_source_gc(lua_State *L) {
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source_t *self = luaobj_checkudata(L, 1, CLASS_TYPE);
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source_deinit(self);
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return 0;
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}
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int l_source_play(lua_State *L) {
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source_t *self = luaobj_checkudata(L, 1, CLASS_TYPE);
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mixer_play(self);
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return 0;
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}
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int luaopen_source(lua_State *L) {
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luaL_Reg reg[] = {
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{ "new", l_source_new },
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{ "__gc", l_source_gc },
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{ "play", l_source_play },
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{ 0, 0 }
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};
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luaobj_newclass(L, CLASS_NAME, NULL, l_source_new, reg);
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return 1;
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}
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51
src/sound.c
51
src/sound.c
@@ -1,51 +0,0 @@
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#include <stdlib.h>
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#include <string.h>
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#include <stdint.h>
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#include "sound.h"
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#include "lib/dmt/dmt.h"
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#define STB_VORBIS_HEADER_ONLY 1
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#include "lib/stb/stb_vorbis.c"
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int sound_initSilence(sound_t *self, int samples) {
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self->sampleCount = samples;
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self->samples = (int16_t*)dmt_malloc(samples * sizeof(int16_t));
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return 0;
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}
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char const* sound_init(sound_t *self, char const* filename) {
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short *buffer;
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int channels;
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int samplingRate;
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char const* err = NULL;
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int len = stb_vorbis_decode_filename(filename, &channels, &samplingRate, &buffer);
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if(len == -1) {
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return "could not decode Vorbis file";
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}
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if(channels != 1) {
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err = "only single channel audio files supported";
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goto fail;
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}
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if(samplingRate != 22050) {
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err = "only 22050Hz audio files suported";
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goto fail;
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}
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int bufSize = len * sizeof(int16_t);
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self->samples = (int16_t*)dmt_malloc(bufSize);
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memcpy(self->samples, buffer, bufSize);
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fail:
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free(buffer);
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return err;
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}
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void sound_deinit(sound_t *self) {
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dmt_free(self->samples);
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}
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19
src/sound.h
19
src/sound.h
@@ -1,19 +0,0 @@
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#ifndef SOUND_H
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#define SOUND_H
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#define SOUND_ERROR_DECODE 1
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#define SOUND_ERROR_CHANNEL_COUNT 2
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#define SOUND_ERROR_SAMPLING_RATE 3
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typedef struct {
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int sampleCount;
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int16_t *samples;
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} sound_t;
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int sound_initSilence(sound_t *self, int samples);
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char const* sound_init(sound_t *self, char const* filename);
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void sound_deinit(sound_t *self);
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#endif
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@@ -16,6 +16,7 @@ static int sampleBufferSelector;
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static uint16_t baseAddress;
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static uint16_t irq;
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static uint16_t dmaChannel;
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int isrcount = 0;
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#define SAMPLE_BUFFER_SIZE (SOUNDBLASTER_SAMPLES_PER_BUFFER * sizeof(uint16_t) * 2)
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@@ -89,6 +90,7 @@ int writePage = 0;
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static soundblaster_getSampleProc getSamples;
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static void writeDSP(uint8_t value) {
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while((inportb(baseAddress + BLASTER_WRITE_PORT) &
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BLASTER_WRITE_BUFFER_STATUS_UNAVAIL) != 0) {}
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@@ -97,34 +99,41 @@ static void writeDSP(uint8_t value) {
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}
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static uint8_t readDSP() {
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uint8_t status;
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while(((status = inportb(baseAddress + BLASTER_READ_BUFFER_STATUS_PORT))
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& BLASTER_READ_BUFFER_STATUS_AVAIL) == 0) {
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}
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||||
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return inportb(baseAddress + BLASTER_READ_PORT);
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}
|
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|
||||
|
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static int resetBlaster(void) {
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for(int j = 0; j < 1000; ++j) {
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outportb(baseAddress + BLASTER_RESET_PORT, 1);
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delay(1);
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outportb(baseAddress + BLASTER_RESET_PORT, 0);
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uint8_t status;
|
||||
|
||||
while(((status = inportb(baseAddress + BLASTER_READ_BUFFER_STATUS_PORT))
|
||||
& BLASTER_READ_BUFFER_STATUS_AVAIL) == 0)
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||||
;
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||||
|
||||
if(inportb(baseAddress + BLASTER_READ_PORT) == BLASTER_READY_BYTE)
|
||||
if(readDSP() == BLASTER_READY_BYTE) {
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||||
return 0;
|
||||
}
|
||||
}
|
||||
return SOUNDBLASTER_RESET_ERROR;
|
||||
}
|
||||
|
||||
|
||||
static void soundblasterISR(void) {
|
||||
if(stopDma == 1) {
|
||||
writeDSP(BLASTER_EXIT_AUTO_DMA);
|
||||
stopDma = 2;
|
||||
} else {
|
||||
outportb(baseAddress + BLASTER_MIXER_OUT_PORT,
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BLASTER_MIXER_INTERRUPT_STATUS);
|
||||
uint8_t status = inportb(baseAddress + BLASTER_MIXER_IN_PORT);
|
||||
outportb(baseAddress + BLASTER_MIXER_OUT_PORT,
|
||||
BLASTER_MIXER_INTERRUPT_STATUS);
|
||||
uint8_t status = inportb(baseAddress + BLASTER_MIXER_IN_PORT);
|
||||
|
||||
if(status & BLASTER_16BIT_INTERRUPT) {
|
||||
isrcount++;
|
||||
if(status & BLASTER_16BIT_INTERRUPT) {
|
||||
if(stopDma == 1) {
|
||||
writeDSP(BLASTER_EXIT_AUTO_DMA);
|
||||
stopDma = 2;
|
||||
} else {
|
||||
uint8_t* dst = (uint8_t*)(sampleBuffer)
|
||||
+ writePage * SAMPLE_BUFFER_SIZE / 2;
|
||||
|
||||
@@ -175,12 +184,19 @@ static int parseBlasterSettings(void) {
|
||||
return SOUNDBLASTER_ENV_NOT_SET;
|
||||
}
|
||||
|
||||
int res = sscanf(blasterEnv, "A%hu I%hu D%hu", &baseAddress, &irq, &dmaChannel);
|
||||
|
||||
if(res < 3) {
|
||||
int res = sscanf(blasterEnv, "A%hx I%hu", &baseAddress, &irq);
|
||||
if(res < 2) {
|
||||
return SOUNDBLASTER_ENV_INVALID;
|
||||
}
|
||||
|
||||
// "H" field may be preceeded by any number of other fields, so let's just search it
|
||||
char const *dmaLoc = strchr(blasterEnv, 'H');
|
||||
if(dmaLoc == NULL) {
|
||||
return SOUNDBLASTER_ENV_INVALID;
|
||||
}
|
||||
|
||||
dmaChannel = atoi(dmaLoc+1);
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
@@ -241,13 +257,17 @@ static void dmaSetupTransfer(int channel,
|
||||
|
||||
uint8_t modeByte = direction
|
||||
| mode
|
||||
| (uint8_t)autoReload << 4
|
||||
| (uint8_t)down << 5
|
||||
| ((uint8_t)autoReload << 4)
|
||||
| ((uint8_t)down << 5)
|
||||
| (channel & 0x03);
|
||||
|
||||
uint8_t maskEnable = (channel & 0x03) | 0x04;
|
||||
|
||||
uint32_t offset = startAddress;
|
||||
|
||||
// Special handling of 16 bit DMA channels:
|
||||
// The DMA controller needs offset and count to be half the actual value and
|
||||
// internally doubles it again
|
||||
if(channel > 3) {
|
||||
offset >>= 1;
|
||||
count >>= 1;
|
||||
@@ -268,7 +288,7 @@ static void dmaSetupTransfer(int channel,
|
||||
|
||||
|
||||
static void startDMAOutput(void) {
|
||||
uint32_t offset = (uint32_t)sampleBuffer;
|
||||
uint32_t offset = ((uint32_t)sampleBuffer) - __djgpp_conventional_base;
|
||||
|
||||
uint32_t samples = SAMPLE_BUFFER_SIZE / sizeof(int16_t);
|
||||
|
||||
@@ -295,24 +315,28 @@ int soundblaster_init(soundblaster_getSampleProc getsamplesproc) {
|
||||
|
||||
int err = parseBlasterSettings();
|
||||
if(err != 0) {
|
||||
fprintf(stderr, "BLASTER environment variable not set or invalid\n");
|
||||
return err;
|
||||
}
|
||||
|
||||
err = resetBlaster();
|
||||
if(err != 0) {
|
||||
fprintf(stderr, "Could not reset Soundblaster\n");
|
||||
return err;
|
||||
}
|
||||
|
||||
err = allocSampleBuffer();
|
||||
if(err != 0) {
|
||||
fprintf(stderr, "Could not allocate sample buffer in conventional memory\n");
|
||||
return err;
|
||||
}
|
||||
|
||||
getSamples = getsamplesproc;
|
||||
|
||||
setBlasterISR();
|
||||
turnSpeakerOn();
|
||||
startDMAOutput();
|
||||
|
||||
getSamples = getsamplesproc;
|
||||
return 0;
|
||||
}
|
||||
|
||||
|
||||
24
src/source.c
Normal file
24
src/source.c
Normal file
@@ -0,0 +1,24 @@
|
||||
#include <stdlib.h>
|
||||
#include <string.h>
|
||||
#include <stdint.h>
|
||||
#include "source.h"
|
||||
#include "lib/dmt/dmt.h"
|
||||
#include "wavefile.h"
|
||||
|
||||
|
||||
int source_initSilence(source_t *self, int samples) {
|
||||
self->sampleCount = samples;
|
||||
self->samples = (int16_t*)dmt_malloc(samples * sizeof(int16_t));
|
||||
return 0;
|
||||
}
|
||||
|
||||
|
||||
char const* source_init(source_t *self, char const* filename) {
|
||||
return wavefile_load(self, filename);
|
||||
}
|
||||
|
||||
|
||||
void source_deinit(source_t *self) {
|
||||
dmt_free(self->samples);
|
||||
}
|
||||
|
||||
16
src/source.h
Normal file
16
src/source.h
Normal file
@@ -0,0 +1,16 @@
|
||||
#ifndef SOURCE_H
|
||||
#define SOURCE_H
|
||||
|
||||
#include <stdint.h>
|
||||
|
||||
typedef struct {
|
||||
int sampleCount;
|
||||
int16_t *samples;
|
||||
} source_t;
|
||||
|
||||
int source_initSilence(source_t *self, int samples);
|
||||
char const* source_init(source_t *self, char const* filename);
|
||||
void source_deinit(source_t *self);
|
||||
|
||||
|
||||
#endif
|
||||
90
src/wavefile.c
Normal file
90
src/wavefile.c
Normal file
@@ -0,0 +1,90 @@
|
||||
#include <string.h>
|
||||
#include "filesystem.h"
|
||||
#include "wavefile.h"
|
||||
#include "source.h"
|
||||
#include "lib/dmt/dmt.h"
|
||||
|
||||
typedef struct {
|
||||
uint32_t chunkId;
|
||||
uint32_t chunkSize;
|
||||
uint32_t format;
|
||||
uint32_t subchunk1Id;
|
||||
uint32_t subchunk1Size;
|
||||
uint16_t audioFormat;
|
||||
uint16_t numChannels;
|
||||
uint32_t sampleRate;
|
||||
uint32_t byteRate;
|
||||
uint16_t blockAlign;
|
||||
uint16_t bitsPerSample;
|
||||
uint32_t subchunk2Id;
|
||||
uint32_t subchunk2Size;
|
||||
} waveheader_t;
|
||||
|
||||
#define RIFF_CHUNK_ID 0x46464952
|
||||
#define WAVE_FORMAT 0x45564157
|
||||
#define FORMAT_CHUNK_ID 0x20746d66
|
||||
#define DATA_CHUNK_ID 0x61746164
|
||||
#define FORMAT_CHUNK_SIZE 16
|
||||
#define AUDIO_FORMAT_PCM 1
|
||||
|
||||
|
||||
char const* wavefile_load(source_t *source, char const *filename) {
|
||||
int fileSize;
|
||||
char const *err = 0;
|
||||
uint8_t *waveData = filesystem_read(filename, &fileSize);
|
||||
|
||||
waveheader_t const* header = (waveheader_t const*)waveData;
|
||||
|
||||
if(header->chunkId != RIFF_CHUNK_ID
|
||||
|| header->format != WAVE_FORMAT
|
||||
|| header->subchunk1Id != FORMAT_CHUNK_ID
|
||||
|| header->subchunk2Id != DATA_CHUNK_ID) {
|
||||
err = "Invalid WAV header";
|
||||
goto fail;
|
||||
}
|
||||
|
||||
if(header->subchunk1Size != FORMAT_CHUNK_SIZE
|
||||
|| header->audioFormat != AUDIO_FORMAT_PCM) {
|
||||
err = "Invalid Audio Format (only PCM supported)";
|
||||
goto fail;
|
||||
}
|
||||
|
||||
if(header->numChannels != 1) {
|
||||
err = "Invalid Audio Format (only 1 channel supported)";
|
||||
goto fail;
|
||||
}
|
||||
|
||||
if(header->sampleRate != 22050) {
|
||||
err = "Invalid Audio Format (only 22050Hz supported)";
|
||||
goto fail;
|
||||
}
|
||||
|
||||
if(header->bitsPerSample != 16) {
|
||||
err = "Invalid Audio Format (only 16 Bit supported)";
|
||||
goto fail;
|
||||
}
|
||||
|
||||
if(header->byteRate != header->sampleRate * header->numChannels * header->bitsPerSample / 8) {
|
||||
err = "Byte rate doesn't match header info";
|
||||
goto fail;
|
||||
}
|
||||
|
||||
if(header->blockAlign != header->numChannels * header->bitsPerSample / 8) {
|
||||
err = "Block alignment doesn't match header info";
|
||||
goto fail;
|
||||
}
|
||||
|
||||
if(fileSize < sizeof(waveheader_t) + header->subchunk2Size) {
|
||||
err = "Short read while reading samples";
|
||||
goto fail;
|
||||
}
|
||||
|
||||
source->sampleCount = header->subchunk2Size / 2;
|
||||
source->samples = (int16_t*)dmt_malloc(header->subchunk2Size);
|
||||
|
||||
memcpy(source->samples, ((uint8_t*)waveData) + sizeof(waveheader_t), header->subchunk2Size);
|
||||
|
||||
fail:
|
||||
filesystem_free(waveData);
|
||||
return err;
|
||||
}
|
||||
5
src/wavefile.h
Normal file
5
src/wavefile.h
Normal file
@@ -0,0 +1,5 @@
|
||||
#pragma once
|
||||
|
||||
#include "source.h"
|
||||
|
||||
char const* wavefile_load(source_t *source, char const *filename);
|
||||
Reference in New Issue
Block a user